![]() ![]() Solar Hunters are able to constantly use their abilities with this powerful build. New players can get their Aspects and Fragments through the initial New Light experience.īest Destiny 2 Solar 3.0 builds Hunter Bungie Destiny 2 Solar 3.0 Hunter build You can gain access to more Fragments in exchange for Glimmer by visiting Ikora Rey in the Tower. ![]() While Stasis Aspects and Fragments for Stasis are unlocked through visiting the Stranger after completing Beyond Light’s campaign, if you’ve played Destiny before, you’ll immediately have access to all Solar 3.0 Aspects when you log in. How to unlock Solar 3.0 Aspects and Fragments Rapidly defeating multiple targets with solar ignitions generates an Orb of Power. Powered melee attacks against combatants make you and nearby allies radiant. While Ember of Tempering is active, your weapons have increased airborne effectiveness. Solar weapon final blows grant you and your allies increased recovery for a short duration. Radiant and restoration effects applied to you have increased duration. Your class ability recharges faster when you scorch targets. Your Solar ignitions have increased area of effect.ĭefeating scorched targets grants melee energy Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. Your Solar ignitions spread scorch to affected targets.įinal blows with your Solar Super cause targets to ignite. Your Solar Super projectiles have stronger target acquisition.Īpplying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.ĭefeating targets with Solar ignitions grants grenade energy. ![]() Healing Grenade has improved cure and restoration, Solar Grenade increases linger duration and fires blobs of lava, Firebolt Grenade increases target search radius and count, and Fusion Grenade explodes twice. Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. While Heat Rises is active, you have an additional dodge. Final blows while airborne increase the duration of Heat Rises and grant melee energy.ĭodge quickly while airborne. You can fire weapons, melee, and throw grenades while gliding. Sunspots apply scorch and deal damage to targets inside. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot. Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. If the wave hits a scorched target, they ignite.įinal blows with Solar abilities or ignitions increase the damage of your Solar abilities. While airborne, activate your charged melee again to slam to the ground and create a second larger wave of damaging Solar energy. While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. Activating your class ability immediately grants maximum stacks of On Your Mark. Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy. Golden Gun – Deadshot has increased duration, Golden Gun – Marksman has increased damage resistance and duration, and Blade Barrage launches more projectiles. Throw a solar explosive that can be shot in mid-air to cause an ignition. Defeat targets with abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. ![]()
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